Sienna

Sienna

Sienna is a simple, albeit frustrating, one-button platformer.

The game started as a solo project by Simon but features some artwork by Lukas. Sienna was never properly finished but is still pretty fun if you like a challenge.

Screenshots

Gameplay video

Downloads

Windows / Mac OS X / Linux

Also available from GitHub.

How to play

  • Press space to jump or wall jump when touching a wall. The longer you hold the button the higher you jump. It will often be necessary to press the button for only a splitsecond.
  • Press R to restart from last checkpoint (counts as a death).
  • Press return to restart from the beginning of the level.
  • Oh, and the blue orbs are checkpoints. You’re gonna need those.
  • That and patience. Lots of patience.

Licence / credits

Sienna uses the LÖVE framework licensed under the terms of the ZLIB licence. See https://love2d.org/wiki/License for more information.

The background music is ‘A Scent of Europe’ by Rugar and is licensed under the CC BY-NC-ND 3.0 license.

All other assets (sprites, textures, sound effects etc.) are licensed under the CC BY-NC 3.0 licence.

All source code for Sienna with the exception of the modules TSerial.lua, slam.lua, and AdvTiledLoader are licensed under the ZLIB license.